MindCraft Studio

MindCraft Studio

MindCraft Studio

MindCraft Studio

A week-by-week reflection on building a local AI image generation app in 5 weeks, exploring how AI reshaped my workflow from execution to exploration.

Background

Vibe design & develop an app in 5 weeks

At the end of 2025, I started a new sprint.

This time, the goal was to build a local AI image generation app.

But unlike tools like ComfyUI, I wanted something centered around a creator-focused workflow—something that’s actually enjoyable to use.

  • No complicated technical setup.

  • No endless configuration.

  • Just open the app and start creating.


The original plan was a 4-week sprint.

It eventually stretched to 5 weeks when I decided to publish the app.

Here’s a brief week-by-week breakdown.

At the end of 2025, I started a new sprint.

This time, the goal was to build a local AI image generation app.

But unlike tools like ComfyUI, I wanted something centered around a creator-focused workflow—something that’s actually enjoyable to use.

  • No complicated technical setup.

  • No endless configuration.

  • Just open the app and start creating.

The original plan was a 4-week sprint.

It eventually stretched to 5 weeks when I decided to publish the app.

Here’s a brief week-by-week breakdown.

The Story

Week 1 - Try, fail, repeat

The first week was all about experimentation.

I burned through almost every free tier I could find—Cursor, Trae, Kiro, Antigravity, and more. The goal wasn’t perfection, but to see whether the idea was even feasible.

By the end of the week, I had a working POC.

The concept actually worked.

And more importantly, with AI’s help, I realized that I could build this from scratch.

That moment alone was worth the week.

Week 2 — Choosing the tech stack (and changing mind)

The second week was focused on tech stack decisions—and a lot of second-guessing.

On the backend, I tried multiple approaches:

  • Standard Python libraries

  • StableDiffusion.cpp

  • Eventually landing on MLX

I switched backend implementations more times than I’d like to admit.

On the frontend, the story was similar:

  • Started with Swift

  • Switched to Electron

  • Tried Tauri

  • And finally decided to stick with Electron—for now

Not because it was perfect, but because it let me move forward.

Week 3 — Designing while coding

Week three was about refining the workflow and UI.

I deliberately don’t call this “vibe coding”, because I was designing while coding.

It wasn’t a linear process at all.

Most of the time, I only had a rough idea in my head. I’d ask AI to prototype something, review the result, tweak it, and then iterate again—piece by piece.

Design and implementation evolved together.

The product slowly shaped itself through iteration, not upfront planning.

Week 4 — Slowing down to focus

The first three weeks were intense.

I made a lot of mistakes, learned a lot of lessons, and kept adding more and more features—supporting more models, more options, more everything.

Eventually, I hit a point where it felt… too much.

So I paused.

Instead of adding new features, I started reviewing:

  • What are the core features that truly matter?

  • What needs polishing?

  • What should be postponed—or dropped entirely?

Around the same time, I began seriously considering publishing the app.

And honestly, the question became: Why not?

Week 5 — From project to product

The final week was all about polishing the end-to-end user experience.

I focused on making sure that:

  • New users can get started quickly

  • The app makes sense even if they have little or no Stable Diffusion background

This week was also surprisingly time-consuming on the non-fun parts:

  • Code signing

  • Making the app compliant for App Store submission

In parallel, I built a website to serve as the official introduction to the app.

And lastly, because a good product deserves a good story, I made a video to tell the story of how the app was built.

Sharing it with the world

I posted the video on Reddit to see how people would react.

There were positive comments.

There were critical ones too.

To respond to the feedback—and to clarify the vision—I made a second video, going deeper into the details and decisions behind the app.

Reflection

A New Creative Loop

Building this app changed how I create.

Ideas no longer needed to be finished to be useful.

They just needed to be startable.

Creation became less about execution, and more about staying in flow.

This app is a result of that loop.

And I’m still inside it.

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